Click on the images below to view the slides on my Slideshare page. Make sure to take a look at the Notes tab there, which contains transcripts of the information I conveyed only verbally.
2015: UE4 Component Design
Introductory slides for our live coding demonstration. We are creating a hover component in Blueprint and converting it to a C++ plug-in. The corresponding project files are available in the HoverPlugin GitHub repository.
2014: Unreal Engine 4 for Programmers
High-level overview of Unreal Engine 4, its game framework, the Slate user interface library, Unreal Motion Graphics, and Editor and Engine extensibility. Includes a number of bonus slides that weren’t presented.