GDC Europe

GDC Europe

These are my slides from the Game Developers Conference Europe in Cologne, Germany.

Click on the images below to view the slides on my Slideshare page. Make sure to take a look at the Notes tab there, which contains transcripts of the information I conveyed only verbally.

2015: UE4 Component Design

Slide Screenshot Introductory slides for our live coding demonstration. We are creating a hover component in Blueprint and converting it to a C++ plug-in. The corresponding project files are available in the HoverPlugin GitHub repository.

2014: Unreal Engine 4 for Programmers

Slide Screenshot High-level overview of Unreal Engine 4, its game framework, the Slate user interface library, Unreal Motion Graphics, and Editor and Engine extensibility. Includes a number of bonus slides that weren’t presented.