Click on the images below to view the slides on my Slideshare page. Make sure to take a look at the Notes tab there, which contains transcripts of the information I conveyed only verbally.
2017: Extending Unreal Engine 4 with Plug-ins
Overview on creating code projects and plug-ins, and introduction on how to add new asset types to UE4 and customize their look & feel via asset actions and custom asset editors. The source code is available in the TextAsset repository.