These are my slides from the International Conference on Animation, Effects, VR, Games and Transmedia in Stuttgart, Germany.

Click on the images below to view the slides on my Slideshare page. Make sure to take a look at the Notes tab there, which contains transcripts of the information I conveyed only verbally.

2017: Extending Unreal Engine 4 with Plug-ins

Extending Unreal Engine 4 with Plug-ins (Master Class) Overview on creating code projects and plug-ins, and introduction on how to add new asset types to UE4 and customize their look & feel via asset actions and custom asset editors. The source code is available in the TextAsset repository.