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25 More Amazing UE4 ArchVis Projects

The third batch of real-time architectural visualization projects in Unreal Engine 4.

It has been a little over a year since I last covered architectural visualization in Unreal Engine 4, and quite a lot has happened in the meantime. One of the main trends this year is the transition from pre-rendered sequences to interactive virtual reality experiences, made possible by the availability of affordable head-mounted displays, such as the HTC Vive and Oculus Rift.

On the Engine side, several features were added that may be interesting for ArchVis projects. In 4.12 we released support for real-time planar reflections and clear coat shading models that work great for shiny surfaces. In 4.14 we added a forward shading renderer with MSAA. It is particularly well suited for VR applications due to its performance characteristics for stereoscopic rendering. In 4.16 we introduced volumetric fog, which some users already started to utilize for impressive ambient lighting effects.

Sequencer has also seen some great improvements over the course of the last twelve months, and we have another major feature update scheduled for the upcoming 4.17 release. Many users asked for better integration between Media Framework and Sequencer for rendering ArchVis videos with embedded movies. This is something we’re still working on.

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Another 25 Amazing ArchVis Projects in UE4

The second batch of real-time architectural visualization projects in Unreal Engine 4.

Since my last post with 25 Absolutely Stunning ArchVis Projects in UE4, the community has been very busy creating new amazing works of architectural visualization in Unreal Engine 4. Using material from the community forums and Twitter, as well as suggestions by my readers, I was able to assemble another big collection of noteworthy examples.

Each of these have one or more interesting aspects, such as lighting and shadows, materials, mood, scene composition, and cinematic presentation that may inspire your own work. So, without further ado, here are another twenty-five examples of the finest real-time eye candy for all you architects and interior designers out there.

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25 Absolutely Stunning ArchVis Projects in UE4

A selection of architectural visualization projects released by UE4 users in the recent months.

It has not even been a year (although it feels like two to me) since Unreal Engine 4 was released for free to the general public, and there has already been so much awesome work in the community. Browsing the forums for everyone’s latest projects that are being brainstormed, work in progress, or newly released is a great way to get inspired and motivated on a slow day.

What I find particularly impressive is the growing number of highly skilled artists working on architectural visualization. I remember building a luxury mansion level for my very first game project in the early 2000’s. PCs were so much slower back then, and the practical limit for the number of polygons in view was about three hundred. We’ve come a long way since, and so much has changed. Photo-realistic interior and exterior environments can now be rendered and even experienced in virtual reality in real-time.

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