Infinity Blade III is a best-selling mobile RPG fighting game for iPhone and iPad. It features two playable characters with intuitive touch controls and simple navigation that lead the player through a rich story in a dynamic fantasy world.
As a Sr. Engine Programmer I was mainly responsible for maintaining the continuous integration and build system infrastructure during the game’s development. I have also done some work on the mobile rendering pipeline for iOS, particularly the shader interface, as well as the game’s deployment workflow via Unreal Frontend.
- Chair Entertainment and Epic Games Announce Infinity Blade III
(Epic Games, September 2013)
- Infinity Blade III Launching With The New iPhone 5S
(Kotaku, September 2013)
- Infinity Blade 3 Unveiled During the Apple Press Conference
(2p.com, September 2013)