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Client: Nortel
Developer: Virtual Heroes
Platform: Unreal Engine 2.5
Release Date: June 2008

Project details coming soon.

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PWC

Client: PriceWaterhouse Coopers
Developer: Virtual Heroes
Platform: Unreal Engine 2.5
Release Date: July 2008

Project details coming soon.

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Virtual Peace Project

Client: Duke University
Developer: Virtual Heroes
Platform: Unreal Engine 2.5
Release Date: November 2008

Project details coming soon.

Olympic Village

Client: Nortel
Developer: Virtual Heroes
Platform: Unreal Engine 2.5
Release Date: June 2009

Project details coming soon.

Pangbourne

Client: Undisclosed
Developer: Virtual Heroes
Platform: Unreal Engine 3
Release Date: February 2010

Pangbourne was the code name for a 3D virtual replica of indoor and outdoor facilities of an undisclosed client that was built from original building blueprints and site plans.

The main novelty of this project was the ability to navigate the virtual world with various 3D display technologies, including head-mounted displays, auto-stereoscopic monitors, shutter glasses, and anaglyph systems.

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