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TacticalOps

Client: Kamehan Studios
Developer: Kamehan Studios
Platform: Unreal Engine 1
Release Date: November 2000

Project details coming soon.

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TacticalOps 2

Client: Kamehan Studios
Developer: Kamehan Studios
Platform: Unreal Engine 1
Release Date: 2001

Project details coming soon.

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The Abyss

Client: Atlantis Cyberspace
Developer: Atlantis Cyberspace
Platform: Unreal Engine 1 & 2, Quake 1 & 3
Release Date: 2003

The Abyss was a high-tech virtual reality entertainment system originally designed for theme parks and amusement arcades. It allowed users to experience their favorite PC video game in a fully immersive simulation with up to seven other players using 3-D stereoscopic head-mounted displays.

Due to its high complexity and price, the system was not a commercial success, but the technology was clearly ahead of its time.

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