Project details coming soon.
Ultimate Teamplay PSP is a remake of the PC-based Hilton Employee Trainer game for PlayStation Portable. It was the first and only serious game to be released for Sony’s portable video game console that could not be bought in stores, but was distributed directly to employees of the hotel chain.
Robo Math is an educational game for children that has been developed in cooperation with the Canadian Space Agency (CSA) and Project Whitecard. Players can assume the role of Canadian astronaut Julie Payette to explore the International Space Station (ISS) and solve trigonometric problems.
The game also features an interactive model of the Canadarm, the remote-controlled mechanical arm that is used to position astronauts and capture and repair satellites. It was used by Julie during the STS-127 mission.
The award winning serious game Pamoja Mtaani (Together in the Hood in Swahili) is part of the global HIV Free Generation Project under the U.S. President’s Emergency Plan for AIDS Relief (PEPFAR) and represents an unprecedented approach to increase HIV/AIDS awareness amongst the younger African generation.
The game follows five strangers who are brought together through unforeseen circumstances and leads the player through a quest in various East African neighborhoods in order to communicate behavior change objectives.
Project details coming soon.
After the successful completion of the BioNetwork project in 2008, Virtual Heroes was awarded a follow-up contract for its continuation in 2009.
While the code and content of the original project had been created mostly by students at the Wake Tech Community College in North Carolina, much of the phase two work was done in-house. It mainly consisted of polishing the existing game, adding some new features to it, and making the game more interactive.
CaveUT is a collection of code classes to integrate CAVE displays and panoramic theaters into Unreal Engine 2.5 based games and simulators. The package was first developed in 2005 and has since been used in many academic and commercial projects all over the world.
In 2009 PublicVR asked us to fix a few issues present in their latest implementation, which has resulted in a complete redesign and rewrite of CaveUT. The project also included a rewrite of VrpnUT and a feasibility study of CaveUT for Unreal Engine 3.
The Urban Leader Tactical Response, Awareness & Visualization system (ULTRA-Vis) is a DARPA funded program to improve situational awareness and reduce collateral damage on the battlefield by overlaying real-time geo-registered information in a soldier’s visual field of view.
This augmented reality successor to the U.S. Army’s infamous Landwarrior system started out as a competition between several large corporations that was ultimately won by my employer and productized as the ARC4.